Update: New battle mechanics and design, autosave bug fix, and new equipment


Hello everyone!


Thank you all for playing our game!


We have improved the HP-ST design in battles and menus! The interface looks beautiful now! We brought several improvements to the battle system this time.


The major bugs we have solved this time was:


  • The Save bug: the save wind longer freezes for some users.

  • The Battle animation bug: we solved all bugs related to battle animations. They look great now!



We have new battle mechanics:


  • Adaptive turns: Party order will change in real-time according to players' changes.

  • Turn order display: Now you can preview the player order prior to planning your strategies.

  • Break Shield: Opponents now present a shield system. If you break the shields they reach the Vulnerable state.

  • Weakness Display: Every opponent now has several icons revealing their weaknesses. If you hit an enemy with one of their weaknesses, you will deal extra damage.



We are also pleased to announce a new skill for battles:


  • Reveal I - skill: This is a new Ranger skill. It reveals the enemy's weakness. One by one.



We are also pleased to announce new equipment:


  • Binoculars - equip: This is a new accessory. It reveals the enemy's weakness. One by one.



If you want to read about other Dino Hazard projects, like the upcoming comics series, the figures, books, etc:


Our website: https://en.dinohazard.com

Our Instagram: https://www.instagram.com/dino.hazard/

Our Twitter:


@_DinoHazard


Our Discord: https://discord.gg/H67t5pztqF

Our YouTube channel: https://www.youtube.com/colecionadoresdeossos


May you have a fine weekend.


A Jurassic hug for you,

BoneCollectors.

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Realidade Oculta, Hidden Reality, Dino Hazard © & ® 2015-2021 by Tito Aureliano.

Artwork by Márcio L. Castro, Hugo Cafasso, Felipe Elias, Tito Aureliano, and Aline M. Ghilardi. Animation by Johnny Mingau.

Logo redesignby Hugo Cafasso. All rights reserved.